I have decided that I'm not much of a fan of modern gaming (meaning not the act of wargaming today...rather the genre of modern gaming...post WWII). And I've also decided that I'm not a fan of micro-armour anymore. The second is much easier to explain. I'm just having trouble distinguishing the models anymore. I now have to wear glasses for painting and reading small print and seeing any detail on micro-armour is far beyond my abilities these days. I can still appreciate the quality of the models (especially the GHQ variety) but if I have to put on my specs every time I bend close over the table, well that just ain't gonna' happen...normally. My first statement is a little more difficult to explain but in a nutshell, it's too damn complicated. Maybe it's my growing need for abstraction in my rules and games and my abhorrence of too much detail. Maybe it's my diminishing capacity to multi-task. It could also be that I'm not a science kinda' guy (and you need to be able to understand physics and mathematics for modern gaming). Of course, it could just be that I'm lazy!
Having said all that, I played in a 1/285 modern game on Friday at MIGS, our local club. Normally I wouldn't fight the traffic on a Friday but my son was in town and I have few chances to game with him anymore so I took the opportunity. Michael has been developing a set of rules for WWII to modern gaming over the last couple of years called "C3I." He was using this game as an opportunity to play-test the rules with several of the club members. He's done a lot of work with the rules but, I must admit, they are not my cup of tea. I am not a big fan of I-GO-U-GO systems and even less enamoured of details. I fully understand that this doesn't make rules that have these qualities good or bad. They're just not for me! Judging from the enthusiasm and enjoyment of the other players, however, I'd say that the rules are well-received.
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The game saw a small German force pitted against a Soviet force of three armoured battalions (with T-80s) and three mechanized infantry battalions. There were also various support units like artillery and anti-aircraft. I won't even try and list any of the vehicle types since it would only serve to illustrate how ignorant I am about this gaming genre. I've included a few photos here to show how great a job Michael has done with his collection and especially with the terrain. He's been working hard to make it look good and he's succeeded!
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I heard that it wasn't that great of a game. The disparity in tech levels wasn't very fair or fun for the Russian players.
ReplyDeleteWere you German or Russian?
Thats because you only heard Dan.
ReplyDeleteActually those Leopard 2's you said were destroyed by Artillery fire retreated the first turn and were replaced by M113s With ITOWs (which the artillery then destroyed)
ReplyDeletethis just furthers points you made in your blog though.
I also agree with anonymous, Chris. some sources are, ah, more 'biased' then others.