After going through the first five campaign turns, we've added a few items to the campaign rules (link).
Destroyed Units
If any group is destroyed during the tactical battle, it is marked as destroyed in the order of battle (i.e. crossed out) and is no longer available in the current campaign year. Destroyed units may be replaced in the order of battle during a winter turn. The unit is restored (i.e. not crossed out) at one quality level lower than the original version with no special characteristics. [note: “destroyed” = all figures “killed”]
>> This rule will hopefully make us think twice before sacrificing units in a tabletop battle for short-term gains. Although it's fairly uncommon for a group/unit to be completely destroyed in a game, it does happen form time to time.
Battlegroup Composition
During the drawing of Effect Cards, if a Joker is drawn, roll 1d6:
- One unit of the Battlegroup has been temporarily detached for outpost, line of communication, or garrison duty or has not been able to keep up for various reasons. A unit is selected randomly and will not participate (in this battle only).
- The men in this Battlegroup are feeling patriotic today! The worst Battlegroup modifier is ignored for this battle only. If this Battlegroup had no modifiers or only has positive modifiers, it will receive an Up 1 modifier for this battle only.
- After all Deployment Points are deployed, this Battlegroup may deploy one extra Secondary Deployment Point.
- If this Battlegroup is the attacker, you may choose the tabletop baseline for your force instead of the defender.
- This battleground is particularly important! Any post-battle effects are doubled.
- Your men have been industrious! Your Battlegroup may deploy two breastworks.
>> This adds just a little bit of colour to the Unit Selection procedure.
Voluntary Withdrawal
A player may elect to Voluntarily Withdraw a Battlegroup from a tabletop battle at any point in the game. To achieve this, he must move all of his troops off via his friendly table edge. Once only two Groups of his troops remain on the table, the game ends.
>> This is more of a clarification than an addition. The post-battle effects have also been changed to suit (no effect; withdrawing Battlegroup must move as per Retreat Destinations above and suffer Pursuit Fire).
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